![]() The basic idea is that pixels in the input images are weighted according to qualities such as proper exposure, good contrast, and high saturation. This simplified process often works much better than the currently known tonemapping algorithms.Įnfuse can also be used to build extended DOF images, by blending a focus stack. This is a quick way to blend differently exposed images into a nice output image, without producing intermediate HDR images that are then tonemapped to a viewable image. unknown, whether could be fixed easily DescriptionĮnfuse merges overlapping images using the Mertens-Kautz-Van Reeth exposure fusion algorithm. Workaround: use on zenith and nadir images separately and stitch them in the resulting pano afterwards. If contrasty structures are near zenith or nadir in an equirectangular image, there might be an artifact (vortex) in the resulting pano.For a list of bugs in previous versions please refer to an older version of this page This is a list of known bugs in the current version as linked above. (scroll down on that page) for MacOSX.On that site you will find the 3.2 version source code as well as precompiled windows binaries.īeta (development) releases can be downloaded from On 8 September 2008 the first official version of enfuse has been released together with enblend.Įnfuse/enblend can be downloaded from. ![]()
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